* Added level2 sprite cache in slot2 ram (if installed)
* Increased rom page size (fix grenades Metal Slug 1)
* Fix interrupt acknowledge (fix Metal Slug 2)
* Fix tile layer palette update (Last Blade 2 gui)
* Update converter to use latest MAME data (fix issues with King of
Fighters 98, etc)
* Thanks to FluBBa for a DAA Z80 instruction that doesnt need a stupid
lookup table (saves ram)
* Fixed -bios options in NeoDSConvert
Currently emulated
* M68000 cpu (cyclone)
* Z80 cpu (DrZ80)
* All forms of NeoGeo protection/encryption
* Graphics
* ADPCM audio
* PSG audio
Not emulated
* FM audio
* Raster effects
* Multiplayer
* Some timings are not that accurat