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Ungelesen 01.08.08, 16:18   #1
Cloud Strife
Noctis FFXIII versus
 
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Standard Gameboy: GameKnight v0.3

Zitat:
Zitat:
For the 0.3 release the project as been further split up and all platform specific code(like System.Drawing) have been removed from the emulation code. It is also now up to the interface to load and save files, this allows the author to use a file system they prefer. Save states have been removed and should be reimplemented in next update. The drawing code has been optimized and there is now a frame-skipping option to help people creating ports on slower systems.

There is currently a port for the Zune being made, progress and binaries/source code can be found in this thread: http://www.zuneboards.com/forums/dev...nfinished.html

If you have problems running the Win32 interface,, try updating DirectX and make sure you have at least .NET 2.0 installed.
http://www.codeplex.com/GameKnight
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